Control and Resident Evil 2 Remake still look incredible and run well on fairly inexpensive hardware today. We don't need globally illuminated Unreal Engine 5 games with individually modeled nostril hairs on each character that require graphics cards with prices in the three digit range
Graphics should just be kept at late PS4 level for the foreseeable future to keep games as accessible as possible
I wonder how much of the push for absurd fidelity photorealism is by the game devs, as opposed to the publishers/upper management?
Imo a lot of the effort is coming out of film animation and doctorate mathematicians, but I don't doubt Unreal is funding a lot of that research