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  • nohaybanda [he/him]
    ·
    4 years ago

    Interesting question. I guess it depends on the game you're running and what kind of gameplay loop you're going for. The fantasy consumerism trope isn't necessarily a bad choice for you game, as long as its not unexamined.

    I like the idea of role-playing economic relations. Maybe you need to get into the good graces of the local nobility to access the capable blacksmith in town. Maybe you need to be rich to frequent the kind of place where you'll meet an enchanter or alchemist.

    Kinda use DnD to expose class and power structures, ya know? Which reminds me of an excellent Marxist theorist by the name of Cockshott (lol). His video on [the medieval economy] (https://youtu.be/8PuvPEoNK5o) is very interesting.