ooooooooooooooh

Seriously though, I thought GTA's tone was feeling a decade out of date even in 2013. It just stinks of the late 90s and early 2000s, specifically of early South Park

  • doublepepperoni [none/use name]
    hexagon
    ·
    edit-2
    1 month ago

    GTA's solution to make regularly recreating those ISIS truck attacks on busy sidewalks feel less morbid is making sure every NPC comes across as incredibly vapid, stupid and repulsive

    All the stuff the NPCs blurt out makes them sound like awful, shallow people

    It all gets a bit tiring after a while

    • ShimmeringKoi [comrade/them]
      ·
      1 month ago

      After a while of that, my headcanon became that it's actually hell, with the player and all the npcs there to punish each other, where nothing ever changes