Permanently Deleted

  • TreadOnMe [none/use name]
    ·
    4 years ago

    I think the funniest thing about this is that Paradox games are not hard to play. They are just fairly unintuitive interfaces. The mechanics involved are pretty similar from one to the other. Once you have played one, the rest come pretty naturally. If they are not your cup of tea, I get it, but pretending that they have intellectual significance is hilarious to me.

    • RandyLahey [he/him]
      ·
      4 years ago

      Gonna get on my g*mer soapbox here and say the thing that shits me the most about the eLiTe StRaTeGy GaMeR crowd is that they've completely convinced themselves that complexity=depth and streamlining=dumbing down, and that having a million micromanagey bullshit mechanics that add nothing is the way to make games great. Even considering trading 50 meaningless and poorly-balanced decisions that you click through on autopilot for 5 actual meaningful decisions is the most anathema thing a developer can do. It hasn't dawned on them that chess doesn't need you to micromanage 400 trade routes between your horse and your castle. Or alternatively, they're subconsciously aware that if you make your elitist nerd thing even slightly more accessible to normies, then it's harder to wank on about your intellectual superiority. In conclusion: fucking nerds