The entire city flipping/cultural victory condition in 4 is all about cheesing the AI with city placement.
And i miss the Stacks of Death. Early game they're a pain to deal with, but mid-to late game it has its counters in mass catapults/cannons and calvary. I found it more enjoyable to try to dance around and hit&run assault a huge stack than to wade through an entire map where every hex is taken up with another unit.
The entire city flipping/cultural victory condition in 4 is all about cheesing the AI with city placement.
And i miss the Stacks of Death. Early game they're a pain to deal with, but mid-to late game it has its counters in mass catapults/cannons and calvary. I found it more enjoyable to try to dance around and hit&run assault a huge stack than to wade through an entire map where every hex is taken up with another unit.