BASED
I remember playing Civ IV when I was like 13. I had a nice socialist state set up, everyone was happy and healthy. And then the UN voted for global capitalism and all my cities started starving. I think that played a part in my radicalisation.
Yes.
More seriously, the Civ 4 state property civic is the best subversion of gommunism no food. +1 food for workshops and watermills.
All I remember about IV is that I suck at it because unlike in V you can't use territorial advantage to cheese the opponent and the AI can stack a gazillion units in one square.
The entire city flipping/cultural victory condition in 4 is all about cheesing the AI with city placement.
And i miss the Stacks of Death. Early game they're a pain to deal with, but mid-to late game it has its counters in mass catapults/cannons and calvary. I found it more enjoyable to try to dance around and hit&run assault a huge stack than to wade through an entire map where every hex is taken up with another unit.
Yeah it's on Steam. Civ V and VI are also pretty awesome
Weren't they introduced in the "warlords" expansion essentially as bad guys?
Been playing Civ IV:BTS with the caveman2cosmos mod installed, it has been 1800 turns and I'm only 1/3rd through the renaissance
Would heavily recommend for anyone who wants an I M M E R S I V E civ experience.
I have such a love hate relationship with that mod. Its good in that its complex and has lots of features. But damn, so, so much junk shit in it that bogs it down. So many unnecessary buildings and techs. I wish they would cut it down by like 60%, the game would be so much better off.
It took over 50+ hours until I understood unit combining so I wasn't waltzing around with 80+ units in a deathstack to actually win a siege, it's a crazy mod.
Just made Washington D.C rebel and flip to the great Chinese state under Mao :mao-shining: , I hope you'll have plenty of fun with the mod over the next few weeks, or months even!
Are there any mods for Civ 4 that decrease micromanagement? It has the deepest strategy of any of the civ games, but playing at a high level involves a lot of micromanaging tile allocations, which is rather boring, and I'm spoiled now that I've played MOO.