i think i got my hopes too high for the game, i feel so lost that i have lost interest in coming back,the concept was great but maybe the game was not for me. what was your experiences?
Filled me with immense sadness and existential dread, which led me to quit my job and move across country and back in with my mother.
Loved it, 10/10.
Starting out I had the same experience, I had to just bang my head on it for a while until it clicked for me.
It is definitely in my top 5 favorite games ever, but I can see how it is not for everybody. I love how the story is very non-linear but still manages to work and even do twists. The whole game has this unique sense of dread, like you are swimming in very deep waters. I don't want to spoil it here but the ending sequence makes the stakes feel high in such a brilliantly designed way.
But it is a lot of reading and remembering the things you read and letting your curiosity guide you. I could see an alternative world where I was in a different state of mind when I played it, and would have never finished it.
Spoiler:
By any chance you remember if you have to do anything in the transporter to the moon apart from make it start up?
There are three moons in the game and I don't think you need to take a transporter to any of them? (Two of them are almost inconsequential and the third is like the second last thing you should do.)
If you mean the alien pods that have three-pronged controls, I don't think there is a puzzle related to those, they are just there to be cool.
Yeah it was the last one, i spend 20 minutes in it and it went nowhere i guess i will have to explore more
It was one of the most beautiful experiences i have had in a video game
It doesnt help they announced and released in so similar dates
They didn't. Outer Wilds was first by literal years. They just had similar release dates.
ok so outer wilds was a pet proyect on 2012 and it was going to be released at 2018 and later 2019 and outer space was starting development in 2016 first news in 2017 and publicity released at game awards 2018 to be published at 2019. What a coincidece have to say
Honestly kinda blows that Obsidian basically took a name of a way smaller game and both games are confused to this day.
I was looking forward to it, but upon starting it was mostly frustrated and disappointed. I couldn't control the space ship for shit, I felt like I was starting several investigations but getting nowhere etc.
I almost gave up. Then someone helped me with a specific issue I was having following a thread and as it unfolded I was in.
I started unravelling the mysteries and the world building. I started being able to land and control the ship (while realising it's supposed to be a bit rough, not a perfectly tuned machine). I still used an online guide a couple of times when I was really stuck (being very careful not to read ahead) on specific moments like 'how do I get up there, I've tried ten times'.
I ended up loving it. I found it engrossing, atmospheric, and just a creative, lovely place to be. I was moved by the ending and have sang its praises since. It's flawed for sure and has some early hurdles, but I'm really glad I stuck with it. And in return some of the design, planets, and moments have really, really stuck with me.
It's a game I never want to play again, because I'll never recapture that shift or that feeling.
I also think I enjoyed it more after that initial hump because I started playing it small doses. Stuck? Experiment for half and hour and then do something else. I only ever played for a few hours at a time when I was making progress and engrossed in something.
In my opinion amazing game. One of the best I have played in the recent few years. The feeling of an astronaut is on point here. Music is just great, will quote part of my previous post at the end about that. I enjoyed the ship and jetpack mechanics, haven't used an autopilot a single time in my playthrough. Progression is all knowledge based, I lost my save in the late game and I wasn't even mad, because I knew exatly what was left to be done. Exploration of the planets and uknown was also good. The puzzles were kinda obtuse and I was stuck a few times, my tip is to never overthink the solution, it is almost always simpler then what you have on your mind. The ending was beautiful and someone started to cut onions around me for some reason. But it's not really a game everyone would enjoy, the loop mechanics particularly, you can easily get a feeling of game wasting your time, and it's not a kind of a game where action is happening all the time, and being stuck on an obtuse puzzle could be frustrating as well.
The music:
Outer Wilds:
https://www.youtube.com/watch?v=Xpkc-NU1KA0
This one is like 10 times better in context and is an Outer Wilds spoiler I guess:
https://www.youtube.com/watch?v=6zlSUvWU6z8
And this one was recently released, it's not in the game:
https://www.youtube.com/watch?v=n-KFYqCHZ7A
Probably one of the best puzzle games that will ever be made. Ending could've been better.
Game is trash, extremely overrated and overhyped. The combat and game mechanics in general are poorly thought out, boring, and unsatisfying. Extremely generic. Story and general look of everything is cool, but not good enough to make up for the drudgery that is playing the game. If they had slimmed down the game and made it faster to play through, but kept all the story and atmosphere it would have been a significant improvement.
I'm glad people enjoyed it regardless, but I don't get it.
maybe we need abother post with outer worlds but kinda agree