This mod in particular was just a custom area in the game. If you like punishing yourself and don't mind save scumming until you get a feel for it the Requiem Overhaul for Skyrim is a lot of fun. Brings it more in line with earlier games like Morrowind where undead like draugr will be virtually immune to damage outside of fire attacks / silver weapons, trolls will regenerate their health rapidly unless you set them on fire. Archetypes are more clearly defined where it takes a lot of skill points to use magic to any real degree while wearing full plate and everything does a lot more damage so combat feels more impactful, getting hit in the face by a 2h axe will kill you so you best be dodging those swings. It does start out pretty slow though because you can basically only kill bandits and wolves for the first 20 levels.
Skyblivion is being released sometime in 2025 though and I'm pretty hype for that.
This mod in particular was just a custom area in the game. If you like punishing yourself and don't mind save scumming until you get a feel for it the Requiem Overhaul for Skyrim is a lot of fun. Brings it more in line with earlier games like Morrowind where undead like draugr will be virtually immune to damage outside of fire attacks / silver weapons, trolls will regenerate their health rapidly unless you set them on fire. Archetypes are more clearly defined where it takes a lot of skill points to use magic to any real degree while wearing full plate and everything does a lot more damage so combat feels more impactful, getting hit in the face by a 2h axe will kill you so you best be dodging those swings. It does start out pretty slow though because you can basically only kill bandits and wolves for the first 20 levels.
Skyblivion is being released sometime in 2025 though and I'm pretty hype for that.