So, there's Outer Worlds.
Dishonoured would be if it wasn't all about saving the monarchy.
Anyone played We Happy Few? Trying to decide whether to buy it.
Disco Elysium - cos you can do fuckin whatever.
So, there's Outer Worlds.
Dishonoured would be if it wasn't all about saving the monarchy.
Anyone played We Happy Few? Trying to decide whether to buy it.
Disco Elysium - cos you can do fuckin whatever.
Stellaris is fun and yeah you totally can be a buncha space communists. I figure most people know about it but its a big strategy game set in space.
Fallout series. With the later ones you have to do some digging because it's less explicit but if not actually communist the series certainly sets its sights squarely on criticising and lampooning American Exceptionalism and capitalism.
State of Decay 2. A group of survivors band together to not only survive but attempt to rebuild society. There's no money, influence is gained by helping other enclaves and can be used alongside barter to get stuff. The military faction is dubious and at worst uses slave labour and the network, a group of loosely associated bands of survivors seems to be the best bet. Cooperation and mutual aid is underlined as the key to survival.
I'd say Fallout 2 and 76 are the two games that have the narrative that deal with that stuff more directly as opposed to it being more hidden narrative. NV has it a bit but that's more to do with new factions rather than a global hegemony like the US.
76 even does the correct thing as well where, when the bombs hit, people are actually kind and helpful to each other with some exceptions. Oh, and the raiders in the game are (or descended from) rich assholes who were in a skiing resort when the world ended. The world only really falls apart due to the actions of a crazed anti-Communist and the scattered groups general distrust of each other, for varying reasons.