I don't understand the hype for Keanu Reeves being in the game. That being revealed set off alarm bells for me, I thought we had gone beyond celebrity cameos as a selling point by now.
And it is CD project, they're physically incapable of not spouting shit.
The Keanu cameo gives me Patrick Stewart in Oblivion or Liam Neeson in FO3 vibes. B-list names that are pretty universally popular among nerds. They end up not giving them any discernable character and they are just kind of there momentarily.
When it comes to Kojima he has all his actor buddies doing weird shit which makes it somewhat entertaining.
I’ve yet to see melee combat look good and believable in first person
The old Riddick games did it well IMO. Anything more advanced than that and you get into Chivalry/Kingdom Come territory which is too complicated for most casual player to learn.
Less a chud but more an edgelord, I think. Eitherway the "free weekend" confirmed that game was shit Czechjank out of the gate with the sword training being cumbersome and unfun.
If you want excellent first person melee combat definitely give Mordhau a try. Mount and Blade Bannerlord is also solid, however I wouldn't recommend picking it up now while it's still in beta. Also hopefully Chivalry 2 turns out good.
I think melee combat in general basically has 3 genres to be good: grounded medieval style combat like above, combo multiplier games like Batman Arkham, or arcade style fighting games. All these AAA games which try to be everything end up falling through the cracks of meh. With some exceptions though; I think Overwatch has great uses of melee.
warhammer vermintide is very much on the unrealistic fps melee combat but it is so satisfying and some weapons aren't half bad as far as the charaters not breaking their wrists or attacking with the wrong bit of the weapon.
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I don't understand the hype for Keanu Reeves being in the game. That being revealed set off alarm bells for me, I thought we had gone beyond celebrity cameos as a selling point by now.
And it is CD project, they're physically incapable of not spouting shit.
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The Keanu cameo gives me Patrick Stewart in Oblivion or Liam Neeson in FO3 vibes. B-list names that are pretty universally popular among nerds. They end up not giving them any discernable character and they are just kind of there momentarily.
When it comes to Kojima he has all his actor buddies doing weird shit which makes it somewhat entertaining.
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Thanks for the reminder to pour one out in remembrance of what could have been.
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The old Riddick games did it well IMO. Anything more advanced than that and you get into Chivalry/Kingdom Come territory which is too complicated for most casual player to learn.
Dark Messiah did it pretty well, too.
Condemned: Criminal Origins did it pretty well too
It did, though I got real sick of beating up homeless people
yeah i wouldnt replay it today just because of this
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You've yet to play Kingdom Come: Deliverance
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Less a chud but more an edgelord, I think. Eitherway the "free weekend" confirmed that game was shit Czechjank out of the gate with the sword training being cumbersome and unfun.
You kind of need to be some level of chud to love medieval Bohemia enough to faithfully recreate a few miles of it in your video game
I thought Zeno Clash 1+2 did this well.
If you want excellent first person melee combat definitely give Mordhau a try. Mount and Blade Bannerlord is also solid, however I wouldn't recommend picking it up now while it's still in beta. Also hopefully Chivalry 2 turns out good.
I think melee combat in general basically has 3 genres to be good: grounded medieval style combat like above, combo multiplier games like Batman Arkham, or arcade style fighting games. All these AAA games which try to be everything end up falling through the cracks of meh. With some exceptions though; I think Overwatch has great uses of melee.
warhammer vermintide is very much on the unrealistic fps melee combat but it is so satisfying and some weapons aren't half bad as far as the charaters not breaking their wrists or attacking with the wrong bit of the weapon.