I’ve been waiting for a bandwagon of animal crossing and stardew valley clones to come around. I feel like there’s a huge untapped potential in that sort of game, and maybe the success of this years animal crossing will be the catalyst needed
Stardew Valley is already basically a perfect game. so if it ain't broke, don't fix it
I saw a kick-starter ad for an animal crossing looking game. It had like 2D cutouts of animals hat walk around a 3d world. It also showed off how you could customize furniture (like pillow placement)
In the early 2000's everything was brown-and-grey. In the 2020's everything is going to be black-and-neon.
It'll be like the Sims but competitive and with lasers. No I will not explain.
A Starcraft MMORPG where you play as a marine/zergling/zealot and run around collecting SPACE WOLF DICKS
I've heard that side too! Good to know, I'll lean back toward this being the real story.
I don't think you can predict these things, because they always come from something new. Some game is gonna come out with some big new innovations that absolutely whip ass but a ton of janky problems, and everyone's gonna jump on, a few will do it better and get popular, and most will fail.
My friends had me get it. I didnt want it, I told them I'm bad at shooters. I buy it, we play (twice), I'm bad, we never play together again. Repeat for Apex and later Warzone
There has been an uptick of Breath of the Wild clones lately. Maybe that's something to look into.
I think the “Overly Complex Teamwork Multiplayer Game (where sometimes someone is secretly a monster)” thing is gonna get big a hot minute.
Hidden traitor games, yeah I agree. I doubt it makes it out of 2021 tho
I think battle royale will cling on for longer than you think, just in new ways. Fall Guys was a flash in the pan, but it took a new angle on "battle royale" and made it really accessible. Something else could tweak the basic theme of "start with large group, whittle down to one" and have a dozen clones come after.
I think you're right but I hope you're not; I'm super tired of battle royale....
Rocket League has proved that competitive physics gameplay is very popular and fun. The tricky bit is getting physics and netcode to work well enough. They keep the interactions low via player count and one ball/object. I think there's potential for other team-based physics sportish stuff. I think the survival royale aesthtic is gonna wear thin when that's kinda just everyday life for many people.
A friend of mine and me played this fps where you could shift your centre of gravity and combined that with unreal tournament type weapons. Was really fun
I can see dystopian future (or not so future in some cases) like Cyberpunk and WD: Legion becoming a big norm since it'll allow for the flashy and shiny lighting for showing off ray-tracing
Good point, yeah I definitely don't think RTS lives or dies by the success of Aoe. Just that the new aoe has the potential to make RTS a top genre for a few years
Space I reckon. Someone's gonna make something like eve or one of the other vast space sims where u can fly about, trade, blast pirates and explore but they are gonna strip away all the complexity that gets in the way of people casually playing the game and streamline it into something you can pick up and get the hang of in a half hour or so.
Elite Dangerous is free until the 26th and has been relatively popular. Star Wars has an X-Wing game out. I could see dog-fighting space games as a new genre, but it seems niche.
I could see dog-fighting space games as a new genre
this is XvT erasure
Yeah kinda, maybe No Man's Sky will be redone by another company and prove wildly successful. I dunno
No Mans Sky did end up being fairly successful, though due to its rocky launch I'd be hard-pressed to believe any big studio would take a stab at it
Idk but man I wish old school co-op games would make a comeback like Gauntlet. They are fun couch co-op games and the recent ones I played like Helldivers and Alien Swarm are really fucking fun, they usually don't require a good system and even though they are somewhat 'casual' games they typically have very hard difficulties if you want to challenge yourselves.
I definitely have nostalgia for couch co-op. I don't think people play as many games on the couch together anymore tho, it's all online
It definitely has to be something exciting, new and refreshing, with some kind of accessible format. What popularized the battle royales was simplicity to get in, and then even higher cross platform simplicity. A fad of that size was last seen with survival crafting games in the early 10's. Whatever it is, I predict it will have a high degree of multiplayer capacity, probably cheap and accessible with microtransations, and easy to spin off. Not sure what that could be.