Yuritopiaposadism [none/use name] to games • 1 year agoNoticer of politics and dyed hairimagemessage-square66 fedilinkarrow-up1161
arrow-up1161imageNoticer of politics and dyed hairYuritopiaposadism [none/use name] to games • 1 year agomessage-square66 Commentsfedilink
minus-squaredoublepepperoni [none/use name]hexbear17·1 year agoTo be honest, it's just easier for the devs when every character in the game can use the same equipment and animations link
minus-squareiridaniotter [she/her]hexbear22·1 year agoThis is definitely true for computer games, and is also a major factor in television and film. But you also see it in illustration and literature where the only limit is one's own (apparently very limited) imagination. link
minus-squarecitrussy_capybara [ze/hir]hexbear18·1 year agoMorrowind made the Argonians different and not able to wear boots before taking the easy way out in the next two games. link
minus-squareScrewdriverFactoryFactoryProvider [they/them]hexbear4·edit-21 year agodeleted by creator link
To be honest, it's just easier for the devs when every character in the game can use the same equipment and animations
This is definitely true for computer games, and is also a major factor in television and film. But you also see it in illustration and literature where the only limit is one's own (apparently very limited) imagination.
Morrowind made the Argonians different and not able to wear boots before taking the easy way out in the next two games.
deleted by creator