...ok, so flipping the y-axis.
I reckon that I do it because my first 3D game was Microsoft Flight Simulator (I haven’t looked this up but I’m pretty sure up and down are flipped in that game by default, like a real plane).
My brothers, meanwhile, who are all younger than me and had their first 3D experience on PS2/etc all prefer standard y-axis.
So what got you into flipped y-axis, if you use it? Something in real life that you were used to before getting into video games? One specific game that locked you into it?
I've played a lot of games since I was a kid and I've always preferred the flipped y axis for some reason. I think it's because it follows the actual camera if that makes sense. Like when you move the stick up, the in-game camera moves up which causes you to look down. It's weird though since I don't use the flipped x axis, even though the same logic applies there as well