Paradox seems to be fairly dedicated to high-fidelity simulation. If you try to make your economic simulator accurate, communism is going to be op. We love to see it.
It would be hilarious if their answer to communism op was imperial hegemony constantly undermining your efforts. Would radicalize a few gamers, I'm sure. "I don't get it, everything is fine inside my own country, but other countries keep funding efforts to coup my government for no apparent reason!"
The corporate holdings add-on in Stellaris functions pretty much like that, I still remember the fury I felt watching a hyper-capitalist (but physically adorable) species open a branch office on my home world and steal half my energy credits, I make no bones about it, in that playthrough I went full Imperium of Man on those cute little capitalist slug-people
Paradox seems to be fairly dedicated to high-fidelity simulation. If you try to make your economic simulator accurate, communism is going to be op. We love to see it.
Paradox when they can't implement CIA into the game(They can't mess with socialism now)
It would be hilarious if their answer to communism op was imperial hegemony constantly undermining your efforts. Would radicalize a few gamers, I'm sure. "I don't get it, everything is fine inside my own country, but other countries keep funding efforts to coup my government for no apparent reason!"
The corporate holdings add-on in Stellaris functions pretty much like that, I still remember the fury I felt watching a hyper-capitalist (but physically adorable) species open a branch office on my home world and steal half my energy credits, I make no bones about it, in that playthrough I went full Imperium of Man on those cute little capitalist slug-people
Sometimes you have to purge the unclean, no way around it.