I made a blog post about my experience switching from Unity to Godot earlier this year, and some tips for Unity devs.

  • Ms. ArmoredThirteen@lemmy.ml
    ·
    1 year ago

    "and it even adds the .gitignore for you!" I'm sold I hate trying to figure out what version of base gitignore I need for what version of Unity. Thank you for making this!

    • popcar2@programming.dev
      hexagon
      ·
      1 year ago

      It's definitely a big point for me too, using Git with Unity is a big pain. Even using the right gitignore I often have to upload large Unity-generated files to my github which might've pushed me to using Git LFS. Having something that just works is liberating.