• invalidusernamelol [he/him]
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    4 years ago

    I advocate centrally planned videogame economy. One system that everyone gets and all games are optimized for it and the development studios are publicly funded and unionized.

      • invalidusernamelol [he/him]
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        1
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        4 years ago

        It's just easier to develop a game if there's a single well maintained piece of hardware. I wasn't even imagining this as a fantasy full communist thing more like a video game version of the USPS but instead of a mailbox you get a game console.

        It would make sense to have some sort of Unix box that everyone develops the games for that also serves as a general purpose computer that everyone gets for free. Would make development really simple.

          • invalidusernamelol [he/him]
            ·
            4 years ago

            Standardization of hardware and open sourcing software like DirectX would solve tons of problems. Opening up the source of proprietary software that everyone uses and investing heavily in those projects could do wonders for compatibility. I think the first step needs to be seizing all MSFT ip followed by AMD, Intel, and Nvidia. Turning all of those into state enterprise would make things much simpler. Yes, ideally eventually totally worker controlled, but you'd need to organize them into one entity first.