• deadtoddler420 [any]
    ·
    4 years ago

    Honestly, the most shocking thing about this gen is that no open world game tried copying the character switching mechanic. Like I don't love the story of GTA V, but that's a really interesting mechanic for both gameplay and storytelling that should be in more things.

      • deadtoddler420 [any]
        ·
        4 years ago

        Yeah, I mean MGSV has that too to a degree. But like having defined characters who have different roles you can swap between during a mission (like one approaching on foot and one providing sniper cover) hasn't really been copied and I think that's a shame. I was really disappointed it wasn't in RDR2, as I felt it really removed a lot of the more tedious stuff from prior GTA games.