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  • Quimby [any, any]
    ·
    4 years ago

    Apparently a lot of The Witcher 3 devs quit due to poor working conditions and a lack of shared glory/profits after TW3. So many of the people literally weren't the same. I also hadn't thought about it before, but the setting of The Witcher 3 was more conducive to their game design and development priorities. They are things you don't have to worry about or notice in a medieval setting that are more relevant in a densely packed modern city.

    On top of all that, I strongly suspect at some point it will come out that The Witcher 3 was probably fairly consistent development over the 5 years or whatever, because they knew exactly what their vision was from the outset. But Cyberpunk will probably turn out to be something where they kept scrapping things and starting over based on changing requirements and feedback. So they probably spent significantly less time actually developing the actual version we got. Instead of the 5 years of development that TW3 got, this version of the game probably got built over the past year after they scrapped everything to make it about Keanu or something.

      • Quimby [any, any]
        ·
        4 years ago

        yeah, I think you're right. but that's a huge difference from the witcher 3. that sort of development process could alone account for the clusterfuck, let alone all the other stuff.

        • AliceBToklas [she/her]
          ·
          4 years ago

          I mean that's the genius methodology that brought us Duke Nukem Forever, which was notable for its high quality gameplay and short development time.