You're not missing much. Dead Money is alright if you like squeezing survival horror into a mold. Lonesome Road is a long slog of bullet sponges with bad writing. Old Wolrd Blues is lolrandom bullshit that also happens to be bullet sponges. Honest Hearts is ok for backstory on the legion, but everyone else seemed to hate it
Project NEVADA fixes that by deleveling health. Or at least it did when I played, I don't know what the current state of FO:NV mods is.
I will say that Dead Money suffers from separating you from your equipment and leaving you with shitty weapons to use, and the gameplay in it gets tedious even if the story is good, and Honest Hearts also has the same sort of issue that you're pretty much forced into using mediocre weapons because of the available ammo types, and its environments clashed with its gameplay to create a pretty dull stretch even though the writing is good. Old World Blues gives you the best companion in the game (the stealth suit) and a bunch of fun gear while also having some of the best writing in the game, and Lonesome Road was perhaps not as fun to play through but was a pretty satisfying conclusion to the overarching story that was told through the DLC.
Project NEVADA should be avoided at all costs now. Every function of it has been remade (with less bugs) and project nevada itself is very prone to crashes and memory leaks.
Always played NV on console so i never got to play around with mods unfortunately. I dont doubt modding fixes a bunch of the ahhh... Bethesdaisms.
Agree the writing in Dead Money and Honest Hearts was top notch. The biggest gripe I had with them was the survival elements don't really jive too well with an action/adventure RPG. Not even so much the item/equipment scarcity per-se, but more that the scarcity is the only limiter of gameplay. Makes the DLC grindy. Like, making stimpacks rare doesn't put me on edge or change my strategy overall, I just hoard harder.
I hated the writing in OWB & Lonesome Road, fucking loathed it. Lonesome Road suffered badly from too many cooks on the broth, with Ulysses being rewritten multiple times over into an ideologically incoherent mess that's so disconnected from whatever they were trying to build to, its not even satisfing to kill him. Like who the fuck are you exactly, why do i give a shit, and why do you sound like a doomer Joe Rogan fan?
OWB was several hours of big-bang-theory-esque gags and throwaway lines. How wacky, just zany! Bleghhhhh. The loot is good, gameplay is alright if fetch-questish, but damn, shut the fuck up. The sub-MST3k riffs are just badddddd.
The biggest gripe I had with them was the survival elements don’t really jive too well with an action/adventure RPG. Not even so much the item/equipment scarcity per-se, but more that the scarcity is the only limiter of gameplay. Makes the DLC grindy. Like, making stimpacks rare doesn’t put me on edge or change my strategy overall, I just hoard harder.
Yeah, that's a persistent issue in games like that for me, that you just end up hoarding resources so jealously in ways that force you into unfun gameplay loops to minimize waste, even when you don't need to do that.
Ulysses being rewritten multiple times over into an ideologically incoherent mess that’s so disconnected from whatever they were trying to build to, its not even satisfing to kill him. Like who the fuck are you exactly, why do i give a shit, and why do you sound like a doomer Joe Rogan fan?
I mean, Ulysses was absolutely the sort of incoherent, politically illiterate dipshit who'd wear an American flag centuries after American fascism destroyed the world with nuclear war, and set out to carry out a new nuclear war out of an incoherent grievance with you over shit neither of you understand.
OWB was several hours of big-bang-theory-esque gags and throwaway lines.
Ok but imagine if the cast of the BBT were senile nazi scientists and you got to beat them to death with a baseball bat.
You're not missing much. Dead Money is alright if you like squeezing survival horror into a mold. Lonesome Road is a long slog of bullet sponges with bad writing. Old Wolrd Blues is lolrandom bullshit that also happens to be bullet sponges. Honest Hearts is ok for backstory on the legion, but everyone else seemed to hate it
First of all how dare you
Like that, that's how i do.
Project NEVADA fixes that by deleveling health. Or at least it did when I played, I don't know what the current state of FO:NV mods is.
I will say that Dead Money suffers from separating you from your equipment and leaving you with shitty weapons to use, and the gameplay in it gets tedious even if the story is good, and Honest Hearts also has the same sort of issue that you're pretty much forced into using mediocre weapons because of the available ammo types, and its environments clashed with its gameplay to create a pretty dull stretch even though the writing is good. Old World Blues gives you the best companion in the game (the stealth suit) and a bunch of fun gear while also having some of the best writing in the game, and Lonesome Road was perhaps not as fun to play through but was a pretty satisfying conclusion to the overarching story that was told through the DLC.
Project NEVADA should be avoided at all costs now. Every function of it has been remade (with less bugs) and project nevada itself is very prone to crashes and memory leaks.
So what would the equivalent be now? It's been most of a decade since I last played through it.
https://vivanewvegas.github.io/avoid-mods.html
go to the section "replacing project nevada"
Always played NV on console so i never got to play around with mods unfortunately. I dont doubt modding fixes a bunch of the ahhh... Bethesdaisms.
Agree the writing in Dead Money and Honest Hearts was top notch. The biggest gripe I had with them was the survival elements don't really jive too well with an action/adventure RPG. Not even so much the item/equipment scarcity per-se, but more that the scarcity is the only limiter of gameplay. Makes the DLC grindy. Like, making stimpacks rare doesn't put me on edge or change my strategy overall, I just hoard harder.
I hated the writing in OWB & Lonesome Road, fucking loathed it. Lonesome Road suffered badly from too many cooks on the broth, with Ulysses being rewritten multiple times over into an ideologically incoherent mess that's so disconnected from whatever they were trying to build to, its not even satisfing to kill him. Like who the fuck are you exactly, why do i give a shit, and why do you sound like a doomer Joe Rogan fan?
OWB was several hours of big-bang-theory-esque gags and throwaway lines. How wacky, just zany! Bleghhhhh. The loot is good, gameplay is alright if fetch-questish, but damn, shut the fuck up. The sub-MST3k riffs are just badddddd.
Yeah, that's a persistent issue in games like that for me, that you just end up hoarding resources so jealously in ways that force you into unfun gameplay loops to minimize waste, even when you don't need to do that.
I mean, Ulysses was absolutely the sort of incoherent, politically illiterate dipshit who'd wear an American flag centuries after American fascism destroyed the world with nuclear war, and set out to carry out a new nuclear war out of an incoherent grievance with you over shit neither of you understand.
Ok but imagine if the cast of the BBT were senile nazi scientists and you got to beat them to death with a baseball bat.