IIRC, the Fallout NV team had a word limit for how much dialogue could go into all the DLC combined, and they deliberately choose to ration dialogue in all other DLC so they could go ham in OWB. (Seen in stuff like the 10 minutes of dialogue you have to go through before you can even play OWB).
Ironically I think that rationing was to the benefit of all other DLC's, and the detriment of OWB. One of the jbest DLC characters (the mute BOS Palladin in Dead Money) only exists because of it.
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I actually dislike when Fallout is too humorous. I prefer the more serious Fallout moments so I always skip Old World Blues on any replays.
IIRC, the Fallout NV team had a word limit for how much dialogue could go into all the DLC combined, and they deliberately choose to ration dialogue in all other DLC so they could go ham in OWB. (Seen in stuff like the 10 minutes of dialogue you have to go through before you can even play OWB).
Ironically I think that rationing was to the benefit of all other DLC's, and the detriment of OWB. One of the jbest DLC characters (the mute BOS Palladin in Dead Money) only exists because of it.
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