Sorry guys, I loved it to the point where I couldn’t play other games for a week afterwards because they just felt disappointing in comparison.
From a gameplay perspective, I think it’s the best iteration of easy open world games with a bunch of shit to do on a map, taking the crown from Horizon: Zero Dawn. This is my favorite genre of game so it really ended up being one of the most enjoyable games I’ve played in years.
I also really connected to the story and Jin, even though it’s pretty lib at times (but I don’t expect much from the gaming industry). I really felt like my gameplay was influenced by the story and character. Like I was playing zero stealth until certain story beats and by the end I was full stealth.
It’s totally fine that people don’t like it or think it’s mediocre, I can see how it’s middle of the road for some people. Just wanted to give the other perspective.
Zero Dawn had more fun mechanics with the bow, but Tsushima was good with the combo building and combat flow. It's just an arcadey slash em up with a tacked on story and great visuals and amazing sound design. I didn't really go in expecting some grand RPG adventure, just a slightly prettier Shadows of War and that's exactly what I got.
I've said before, GoT doesn't really innovate (maybe the swipe pad?), but it is in terms of quality of life, intuitiveness, quests, and ESPECIALLY the load times, the pinnacle of the open world formula as we know it.
It's funny you compared it to Horizon, because playing Ghosts convinced me to go back to Horizon to finish it up. I love both games, but the slickness of GoT becomes even more evident when you go back to a launch title. Which isn't a slap at Horizon - of course the newer title has significant improvements.
GoT is definitely the pinnacle of one particular kind of open world game. I'd say that BOTW is the pinnacle of the kind of open world game that's more about freedom, and GoT is the best of the more story-driven, structured kind.
They really should have put in better traversal though. After playing BOTW, any open world game without an equivalent to shield surfing just feels boring- all you do is run.
Sorry guys, I loved it to the point where I couldn’t play other games for a week afterwards because they just felt disappointing in comparison.
From a gameplay perspective, I think it’s the best iteration of easy open world games with a bunch of shit to do on a map, taking the crown from Horizon: Zero Dawn. This is my favorite genre of game so it really ended up being one of the most enjoyable games I’ve played in years.
I also really connected to the story and Jin, even though it’s pretty lib at times (but I don’t expect much from the gaming industry). I really felt like my gameplay was influenced by the story and character. Like I was playing zero stealth until certain story beats and by the end I was full stealth.
It’s totally fine that people don’t like it or think it’s mediocre, I can see how it’s middle of the road for some people. Just wanted to give the other perspective.
Zero Dawn had more fun mechanics with the bow, but Tsushima was good with the combo building and combat flow. It's just an arcadey slash em up with a tacked on story and great visuals and amazing sound design. I didn't really go in expecting some grand RPG adventure, just a slightly prettier Shadows of War and that's exactly what I got.
I've said before, GoT doesn't really innovate (maybe the swipe pad?), but it is in terms of quality of life, intuitiveness, quests, and ESPECIALLY the load times, the pinnacle of the open world formula as we know it.
It's funny you compared it to Horizon, because playing Ghosts convinced me to go back to Horizon to finish it up. I love both games, but the slickness of GoT becomes even more evident when you go back to a launch title. Which isn't a slap at Horizon - of course the newer title has significant improvements.
GoT is definitely the pinnacle of one particular kind of open world game. I'd say that BOTW is the pinnacle of the kind of open world game that's more about freedom, and GoT is the best of the more story-driven, structured kind.
They really should have put in better traversal though. After playing BOTW, any open world game without an equivalent to shield surfing just feels boring- all you do is run.