I know this is far from a hot take but this game is so fucking good.
I loved Super Metroid and any game that reminds me of it, but this seriously feels like Super Metroid plus an extra two decades worth of game design and technological progress.
I know this is far from a hot take but this game is so fucking good.
I loved Super Metroid and any game that reminds me of it, but this seriously feels like Super Metroid plus an extra two decades worth of game design and technological progress.
There are a lot of Dark Souls inspired games out there, but I think Hollow Knight might be the only one that really gets what makes those games great.
Aesthetically you mean?
Sure, but also mechanically and storywise. In some ways, many of those mechanics work even better in a metroidvania.
Yeah, I haven't played a souls game but Hollow Knight definitely gets an A+ for ambience
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I played both DS1 and Hollow Knight this past year and the hardest thing between both of those games was easily Nightmare King Grimm. I was on the precipice of a controller smash.
Nightmare King Grimm is the only boss that made me just straight up quit a video game. I know I can just move on because he's optional but it doesn't feel right continuing any further because he's defeated me so thoroughly.
Yeah I got stuck in that loop too. "Why am I doing this? It's optional." But I'll tell you, finally mastering that fight after many hours was extremely gratifying. His patterns eventually show but the reaction times are still so precise. I experimented with so many different badges.