I know this is far from a hot take but this game is so fucking good.

I loved Super Metroid and any game that reminds me of it, but this seriously feels like Super Metroid plus an extra two decades worth of game design and technological progress.

  • a_jug_of_marx_piss [he/him]
    ·
    3 years ago

    There are a lot of Dark Souls inspired games out there, but I think Hollow Knight might be the only one that really gets what makes those games great.

      • a_jug_of_marx_piss [he/him]
        ·
        3 years ago

        Sure, but also mechanically and storywise. In some ways, many of those mechanics work even better in a metroidvania.

        • Liberalism [he/him,they/them]
          hexagon
          ·
          edit-2
          3 years ago

          Yeah, I haven't played a souls game but Hollow Knight definitely gets an A+ for ambience

          • Bedulge [he/him]
            ·
            edit-2
            3 years ago

            You might try one out. Souls games really remind me a lot of Metroid, in terms of ambiance and just general feel. Something about exploring desolate environments, full of monsters, all alone (almost no friendly NPCs), with a level design that's always looping back on in itself, and a story setting that's kind of vague and delivered thru sporadic bits of text (like Metroid Prime). The actual gameplay (ie, the combat) isn't really like Metroid but I think there's a lot of similarities

            I remember the first time I rode an elevator in DS and found myself back in the area I was in before and i was like "Ohhh... this feels exactly like Metroid"

    • followmarko [he/him]
      ·
      edit-2
      3 years ago

      I played both DS1 and Hollow Knight this past year and the hardest thing between both of those games was easily Nightmare King Grimm. I was on the precipice of a controller smash.

      • Sephitard9001 [he/him]
        ·
        3 years ago

        Nightmare King Grimm is the only boss that made me just straight up quit a video game. I know I can just move on because he's optional but it doesn't feel right continuing any further because he's defeated me so thoroughly.

        • followmarko [he/him]
          ·
          3 years ago

          Yeah I got stuck in that loop too. "Why am I doing this? It's optional." But I'll tell you, finally mastering that fight after many hours was extremely gratifying. His patterns eventually show but the reaction times are still so precise. I experimented with so many different badges.