still look like crappy game graphics on a big uncanny valley spectrum.

  • Sephitard9001 [he/him]
    ·
    1 year ago

    Games that try to solve this are grating to play. Being locked in place to watch a canned animation while a character slowly shuffles across a chasm or climbs stairs or jumps a chest high obstacle over and over and over destroys immersion even though it looks "realistic" because you're losing control over your character multiple times in the span of 10 minutes