5: Sekiro - One of the best modern works of gothic horror in any medium (yes better than Bloodborne and Souls). A tight central narrative tied into a much deeper lore than is apparent at first glance. Also informed by Buddhist morality, which is pretty cool.
4: Ark - You can shoot a rocket launcher at robots from the back of a Giganotosaurus. What's not to love?
3: Spec Ops: The Line - A controversial game, but one of the only shooters in existence to actually critique the bloody imperialist power fantasy that all modern shooter games inherently are. It spat on Call of Duty and gave the finger to every ooh-rah Marine dipshit who thought they were buying another game to fellate themselves with.
2: Disco Elysium - self explanatory
1: Journey - Less a game and more an interactive therapy tool. Helped bring me out of a major depressive spiral way back when. Play it on mescaline and it becomes a spiritual experience. Also a playable deconstruction of The Hero's Journey story framework, which I just enjoyed aesthetically.
I agree with a lot of the ones in this thread, so I'm just gonna add a couple that haven't been brought up yet, in no particular order.
Katana Zero. It's a fantastic take on the Hotline Miami format of quick, bloody action and lots of restarts, but with those restarts tied into the narrative since you play as a character with precognition who is actually living out all of those failed runs as he tries to figure out how he's going to approach the situation. Probably the best game of this "style" ever made.
Outer Wilds. An incredible puzzle game set in a cute little solar system where you're free to explore and work out all its mysteries at your own pace. The only thing stopping you from going straight to the end is your own knowledge.
Outer wilds is gonna be in mine when i make it. Most underrated game ive come across.
Outer Wilds was another one of those games that approached being a spiritual experience for me. I just didn't to have two tiny indie artsy games in my list lol.