• garbage [none/use name,he/him]
    ·
    edit-2
    4 years ago

    the time splitters guys are the same guys that made goldeneye and perfect dark before splitting off from rare. they literally created the modern day console FPS.

    • GrouchyGrouse [he/him]
      ·
      4 years ago

      It's remarkable how influential those people at Rare ended up being. They added multiplayer to Goldeneye as a last minute addition to the game and thereby accidentally defined the FPS console experience for a generation of people and multiple generations of hardware/software. Wild shit.

      • garbage [none/use name,he/him]
        ·
        4 years ago

        and then they literally invented the duel stick control scheme that every game uses to this day, starting with time splitters

        • NephewAlphaBravo [he/him]
          ·
          4 years ago

          Technically, technically, Turok did it first on the N64. It was certainly a rough version since one of the "sticks" was the C buttons, but it was there.

          • RobotnikFeminism [they/them]
            ·
            edit-2
            4 years ago

            Technically, technically, teeeeeechnicalllly, you could plug two controllers for Goldeneye and use them as dual sticks.

            • NephewAlphaBravo [he/him]
              ·
              4 years ago

              Oh shit I forgot about that, Robotron 64 let you do that too, we'd play it with two players that way sometimes.

              Although, if Turok counts at all, it still launched earlier. :shrug-outta-hecks:

              • RobotnikFeminism [they/them]
                ·
                4 years ago

                I'm one of the weirdos that actually preferred the default Goldeneye scheme where the C-buttons only strafe and you have to stop and hold R to aim. I didn't even like the faux-dual-stick option that Perfect Dark added. In other words, I've not enjoyed many FPS's made since the N64 ended.