There was a GDC video of a guy who runs a big concept art/design studio for movies, games, etc. and it's basically an assembly line for generic concept art that looks "high quality" while being generic and fast as fuck and can be taught to anyone. I'm assuming this is successful enough that it's how most of these things are getting conceptually designed now.
Edit: https://www.youtube.com/watch?v=CYbYvImd7Bw
This guy.
Is it just me or do all character designs just fucking suck ass nowadays
realistic games either have that final fantasy or fallout 3 look, just ultra anime or ultra dead inside.
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And the characters don't look dead inside.
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DAME DA NE
Injustice and MK11 look ok
Except the crunch inducing Rockstar (and first party studios to the consoles) they don't feel uncanny
Edit: Unless by FO3 you meant grey dirty look then I retract my above statement
Indie games have some potential but anything with serious backing seems to have its personality stripped out in QA.
drax looks like he was made in the sims 3
There was a GDC video of a guy who runs a big concept art/design studio for movies, games, etc. and it's basically an assembly line for generic concept art that looks "high quality" while being generic and fast as fuck and can be taught to anyone. I'm assuming this is successful enough that it's how most of these things are getting conceptually designed now.
Edit: https://www.youtube.com/watch?v=CYbYvImd7Bw
This guy.
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Yeah, you got it down pat.
Smh. Absolutely soulless