• Waldoz53 [he/him, any]
    ·
    4 years ago

    just like with the avengers game, they all look like the stunt doubles for the actual actors

    why the avengers game and this one didn't have like...an art style and not just the voice actors' face glued onto a 3d model blows my mind

    • ssjmarx [he/him]
      ·
      edit-2
      4 years ago

      The problem is that the rights to the character and the rights to the actor's likeness are two different things, but the direction from Disney is to make them look as similar to the movies as possible for brand recognition.

    • CthulhusIntern [he/him]
      ·
      edit-2
      4 years ago

      Like, don't comic books just BEG for a cell-shaded art style and actual aesthetics?

    • LeninWasRight [none/use name]
      ·
      4 years ago

      realistic games either have that final fantasy or fallout 3 look, just ultra anime or ultra dead inside.

    • OutrageousHairdo [he/him]
      ·
      4 years ago

      Indie games have some potential but anything with serious backing seems to have its personality stripped out in QA.

    • TheyLive [he/him]
      ·
      edit-2
      4 years ago

      There was a GDC video of a guy who runs a big concept art/design studio for movies, games, etc. and it's basically an assembly line for generic concept art that looks "high quality" while being generic and fast as fuck and can be taught to anyone. I'm assuming this is successful enough that it's how most of these things are getting conceptually designed now.

      Edit: https://www.youtube.com/watch?v=CYbYvImd7Bw
      This guy.

  • FlakesBongler [they/them]
    ·
    4 years ago

    I remember when Guardians of the Galaxy was high-tier space nonsense with stuff like a Soviet psychic space dog and bug monsters from beyond the Moon

  • doublepepperoni [none/use name]
    ·
    edit-2
    4 years ago

    lip smack What a rotten way to die

    I'm sure this'll be great considering how amazing the last Squenix Marvel game was

  • deadtoddler420 [any]
    ·
    4 years ago

    To be fair, when they started work Cyberpunk was supposed to come out at a similar time and be a significantly better Deus Ex lol.

    • RandyLahey [he/him]
      ·
      4 years ago

      nah it was actually pretty good, the problem was that at some point (probably very suddenly, very late in the development process) they sorta planned to split it into two games without ever making that second game or properly tying off the end of the first one in a satisfying way. so it just kinda ends at this really sudden and unsatisfying point without dealing with all the stuff it built up. the game thats there is good, and any sequel would still necessarily be awkward in restarting from that weird stop point, but i reckon would still be good if they continued in a similar vein

    • ElGosso [he/him]
      ·
      4 years ago

      I didn't like Human Revolution; they were like "hey you can be a cool super sneaky guy" and I was like "Ima do that" and then they were like "j/k lol here's a bossfight" and I lost all interest

  • Frogmanfromlake [none/use name]
    ·
    4 years ago

    wtf is this? Marvel games are so hit or miss for me. Ultimate Alliance for the DS was the last one I ever played