Mine is when 85% of a horror game's voice lines are the protagonist going SHIT or FUCK slightly under their breath every time something mildly spooky or intimidating happens, or when they discover some new obstacle
Mine is when 85% of a horror game's voice lines are the protagonist going SHIT or FUCK slightly under their breath every time something mildly spooky or intimidating happens, or when they discover some new obstacle
Whatever the hell they were doing in Resident Evil 1 on the playsation, Japanese devs thinking american swat team members talked about Jill sandwiches and being the master of unlocking.
RE1 dialogue is just insanely good, but of course for the wrong reasons.
"JUST A MOMENT! I FOUND SOMETHING.. IT'S A WEAPON, IT'S REALLY POWERFUL.. ESPECIALLY AGAINST LIVING THINGS!" Hands you grenade launcher rounds
Aight Barry...
Also the game is full of that shit, like when they first get into the Mansion and hear a gunshot, someone says "What is it?", HUH? Are you a member of a SWAT team and can't distinguish a gunshot?!
Barry saying "Back off Jill, he's insane!" and blasting an individual with a handcannon until his head pops is the most am*rican cop thing ever. I just can't believe, oh I perceive this guy as "insane", let me blow his fucking brains out.
Every line in that game could be a meme
"But just TAKEALOOKATTHIS! It's Forrest! Ooohhhhh myyy gawwwd! ... I'm going to find out what caused Forrest's death... It looks like he was killed by a crow or something"
Chef's kiss
NO! Don't go!
Barry: What is this?
Wesker: Wow! What a mansion!
Special forces right there...
Amazing. Even Chris' campaign gets plenty of them, there's a bit where he earnestly declares "Let me be the nice guy for a change" that was so unexpected it made me do a legit spit take
There must be a back door somewhere!
Also the whole scene where Barry rescues Jill from Plant 42, that for some reason he's using a flamethrower (How convenient!), is just pure gold, pure pure gold.
Oh and few, if any, can beat Resident Evil Survivor's INSANELY GOOD LINE
"Vincent, it's me, your mother!" "My MOTHER?" "Vincent, please, listen to your mother.."
It's pure genius, brilliant, coupled with the "all over the place" music. Masterpiece.
It's so good, he sees a 25 foot tall triffid and just yells "What the hell is this!?" like a dad trying to play it cool when there's a giant moth in the house or something.
Fuck I gotta play that game again lmao.
I always wonder what's going on through the minds of the poor voice actors reading those lines. I like to imagine exacting Japanese directors telling them to stick to the script
Going to say they probably didn't care much as they were happy to get work as americans in Japan and video games back then were still seen as a niche nerd hobby so they probably thought it was par for the course. There's a debate with Silent Hill 2 if the weird jilted dialogue is on purpose or like re 1, Japanese devs thinking americans sound like that.
You had non-professional American actors being directed by Japanese directors, so both
Yeah I think it's probably both too. The HD collection tried adding in a new voice over with PROFESSIONAL va's and it came off stale. The weird jilted voice acting added to the feeling of alienation and isolation that was throughout 2.
I find it interesting that many Japanese games in the PS1 and PS2 eras, especially action or horror titles, only had an English dub that was produced under the Japanese devs' direct supervision. While saving money was probably a factor, it was also to make games set in America and often emulating American movies feel more authentic.
The big exception here is Metal Gear Solid- Hideo Kojima seems to have never given too much of a shit about the English localisation, as shown by the ease by which he threw David fucking Hayter under the bus the moment he could replace him with TV Actor Man
How can you sit there and eat pizza!?
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Revisiting old games I've discovered they have a ton of random Canucks
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Secret canadians. They're everywhere.