Runs on a version of linux (SteamOS), which is fucking cool. You can also install other game stores and run normal programs on it.

Here are some tech specs:

  • CPU: Zen 2 4c/8t, 2.4-3.5GHz (up to 448 GFlops FP32)
  • GPU: 8 RDNA 2 CUs, 1.0-1.6GHz (up to 1.6 TFlops FP32)
  • 16 GB LPDDR5 RAM (5500 MT/s)
  • 1280 x 800px (16:10 aspect ratio)
  • 7" optically bonded LCD
  • Bluetooth 5.0 (support for controllers, accessories and audio)
  • Wi-FiDual-band Wi-Fi radio, 2.4GHz and 5GHz, 2 x 2 MIMO, IEEE 802.11a/b/g/n/ac
  • MicroSD slot to add more storage

Is this any good? Looks better than the switch, but idk.

Sources:

  • Valve preorder site: https://www.steamdeck.com/en/
  • Polygon: https://www.polygon.com/22578782/steam-deck-handheld-valve-release-date-price
    • Dirtbag [they/them]
      hexagon
      ·
      3 years ago

      Yeah, those were cool, but never really caught on. They've been trying to figure out how to make something like this work for years. Making it centrally planned / manufactured like this is probably better.

    • blobjim [he/him]
      ·
      edit-2
      3 years ago

      I have a Steam Controller. Another piece of hardware they basically gave up on after spending so much work on it. I guess that work sort of went into this though. It probably uses the Steam Controller API as well for games that support it.

        • ssjmarx [he/him]
          ·
          3 years ago

          I fucking love my Steam Controller, I use it for just about every game that makes sense to use it for, and a fair few where it doesn't because the inputs are so customizable you can turn it into a better-than-KB+M option with a little bit of experimentation. It's criminal that they dropped support for it.

        • blobjim [he/him]
          ·
          edit-2
          3 years ago

          The main problem with it is it's locked into Steam. I don't usually have Steam running at startup on my computer and have games from other storefronts. You have to use that one Linux program compiled with mingw or whatever to make it work without Steam, and that was created through reverse engineering.

            • blobjim [he/him]
              ·
              edit-2
              3 years ago

              Yeah there are pre-compiled binaries at https://github.com/kozec/sc-controller/releases

              Actually, it might not even use mingw or anything like that on Windows. It works decently well.