That's what happens when the only SHTF scenarios you prep for are Civil War 2 and The Walking Dead. And even if the kind of scenario that these people fantasize about would happen, it'd just make them walking loot boxes, because in that kind of situation the prime target is obviously the guy carrying 5000$ worth of tactical gear on himself at all times.
in that kind of situation the prime target is obviously the guy carrying 5000$ worth of tactical gear on himself at all times
particularly when they're not training to identify and disarm traps, which I have never seen any of them discuss. just booby trap fucking safeway and they'll blunder right in looking for sealed corn nuts and drop four guns, five flashlights, enough ammo for an extended firefight between several people, and two pairs of oakley wraparounds
That's what happens when the only SHTF scenarios you prep for are Civil War 2 and The Walking Dead. And even if the kind of scenario that these people fantasize about would happen, it'd just make them walking loot boxes, because in that kind of situation the prime target is obviously the guy carrying 5000$ worth of tactical gear on himself at all times.
particularly when they're not training to identify and disarm traps, which I have never seen any of them discuss. just booby trap fucking safeway and they'll blunder right in looking for sealed corn nuts and drop four guns, five flashlights, enough ammo for an extended firefight between several people, and two pairs of oakley wraparounds
I really want this to be a game now.
RTS with basebuilding and tower defense elements, build rube goldberg-ass home alone traps and loot chuds for your commune
seems like a good premise
Don't teach the gamers :big-honk:
Part bridge constructor-esc puzzles part social crpg