That's exactly what will happen lol. At this rate they have more money than god, surely they can afford a professional unity license at the very least.
At least unreal engine lol. Even small budget games like Ace Combat got unreal engine licenses after developing in house engines became too expensive with modern games.
Unity was always a fine engine, gamers complain about it because the bad rep from when Steam was getting flooded with shit games and literal asset store flips and the Unity splash screen was all over that shit.
It is far better than what 80% of the industry could do on their own, the other 20% are doing incredibly niche stuff or are AAA studios with special requirements.
Genshin proves a large scale single player RPG is possible.
That's exactly what will happen lol. At this rate they have more money than god, surely they can afford a professional unity license at the very least.
They spent all the money on Fallout 76 themed canvas bags.
At least unreal engine lol. Even small budget games like Ace Combat got unreal engine licenses after developing in house engines became too expensive with modern games.
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You know what, I'm gonna say it. Unity is better than Bethesda's engine.
Unity was always a fine engine, gamers complain about it because the bad rep from when Steam was getting flooded with shit games and literal asset store flips and the Unity splash screen was all over that shit.
It is far better than what 80% of the industry could do on their own, the other 20% are doing incredibly niche stuff or are AAA studios with special requirements.
Genshin proves a large scale single player RPG is possible.
On hindsight, maybe Unity charging extra to remove the splash screen wasn't a great idea on their part.