Some games from the past play a lot worse in hindsight than others. What recent, decently-liked video games do you expect to suffer this curse?

    • Bay_of_Piggies [he/him, comrade/them]
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      edit-2
      8 months ago

      I would say the opposite. It's an RPG with the combat removed, the part that always ages the worst. It's also fully voice acted.

    • kot
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      edit-2
      2 months ago

      deleted by creator

      • farting_weedman [none/use name]
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        8 months ago

        Torment has a functional ad&d engine.

        It’s not a walking sim by any measure.

        Also speaking as someone who played torment four times, including when it first came out, it’s possibly the worst infinity engine game unless there’s some weird mess hidden in the mists of time.

    • Sinistar
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      8 months ago

      walking simulators already had their "aged poorly" moment, and their "comeback thanks to an example with really good writing" moment, and now they're a niche genre that occasionally get something notable like The Looker.

      • farting_weedman [none/use name]
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        8 months ago

        I feel like the walking sim aging poorly moment is rolling. Once any of em gets enough years to have a person check it out again it’s suddenly aged poorly.

        I’d be interested to see one that has aged well outside of that “janky but possessed of grim foresight” way that a lot of old stuff has.

        • HumanBehaviorByBjork [any, undecided]
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          8 months ago

          i have no idea what you mean. it's literally the same people who wouldn't have liked them on release. Gone Home is still good. Tacoma is still good. Proteus is still good. The Beginner's Guide is still good. Firewatch is incredible. Probably the worst one that was critically acclaimed on release is Dear Esther, but that always had a hack premise. Find me a single person who will say "yeah I used to be really into games about going places and looking at things but I'm not any more."