Given the trajectory of the series (and Bethesda games in general) I have this creeping fear that it's going to be even more watered down than Skyrim is. It seems like with every game Bethesda releases they strip away RPG elements and dialogue and "streamline" everything, effectively making their beloved RPG franchises into action-adventure games like they did with Fallout 4. What are the odds they turn it around and actually make the excellent first person open world RPG the series deserves?

My dream is for TES to get it's own New Vegas, a return-to-form RPG from an outside company that actually knows how to write an interesting video game

  • FlakesBongler [they/them]
    ·
    3 years ago

    I miss my skill points :sadness:

    Stripping them out in favor of only a single perk per level ends up making most perks boring (since they're the only source of improvement, they end up mostly being "do x, y% better") and robs players of the ability to make a character that can actually handle problems in unique ways

    • bewts [he/him,comrade/them]
      ·
      3 years ago

      I miss being able to do broken stuff like just spamming jump in Oblivion as soon as you start the game until you have strong enough acrobatics to just jump over big sections of dungeons. Fix the bugs but keep the gameplay kinda broken IMO.

      • FlakesBongler [they/them]
        ·
        3 years ago

        Like, the entire point of Elder Scrolls levelling system was that you got better by doing stuff

        Breaking it down to "You do stuff and then you get 15% better at one thing" makes it really boring