Given the trajectory of the series (and Bethesda games in general) I have this creeping fear that it's going to be even more watered down than Skyrim is. It seems like with every game Bethesda releases they strip away RPG elements and dialogue and "streamline" everything, effectively making their beloved RPG franchises into action-adventure games like they did with Fallout 4. What are the odds they turn it around and actually make the excellent first person open world RPG the series deserves?

My dream is for TES to get it's own New Vegas, a return-to-form RPG from an outside company that actually knows how to write an interesting video game

  • LeninWalksTheWorld [any]
    ·
    3 years ago

    You're right and you've successfully dehyped me from feeling any excitement. Fucking "radiant quests", just the shallowest, most mundane form of storytelling. Literally generated by a computer. Wouldn't want any creativity in your story now would we? better to just brag about how you can clear the same generic cave 5000 times and pretend that's fun gameplay. It's the perfect formula for late capitalist game development, keeps the game bulky but cheap, it's like sawdust filling in bread but digital. I fully expect the proportion of radiant quests to gradually grow to be the majority of the gameplay in the future.