Im confused about what im hearing, and I trust hexbear opinions more than generic 'gamer' opinions who would huff From Softwares farts if asked.. Seems like its a very good game with some weird ass issues according to most people here, not 'perfect' like some gaming outlets are claiming.
the weird ass issues are the same weird ass issues in basically any fromsoft game in the past decade... in other words if you're used to them they don't bother you, but if you are new to fromsoft games you go "wtf why is this a thing in the year of our lord two thousand and twenty two"
It's a solid souls game that generally does what the franchise does well better than previous titles, and what it does bad about the same or a little better than they did. There are tons of optional bosses absolutely everywhere and generally more of the short NPC storylines than previous titles so far, and the combat is smoother than ever. I haven't run into anything it does worse than previous souls games, just downgrades from some of Sekiro's improvements (though some parts of its combat system made it through under the hood, like the poise break staggers from just whacking enemies hard enough).
Honestly Sekiro and bloodborne made me feel like more of badass than i ever have in an RPG. especially sekiro once you got the combat nailed down to a science.
Is it more like Dark Souls 3 and bloodborne in its speed, or is it more like the older souls games in that regard?
It's like DS3, but refined a bit. Poise is a thing again and it makes big weapons feel good in a way they didn't in DS3, and there's true dual wielding unlike DS3's "there are some weapons that are technically two weapons" thing (also you can dual wield greatswords and it's very silly, if not particularly good).
Im confused about what im hearing, and I trust hexbear opinions more than generic 'gamer' opinions who would huff From Softwares farts if asked.. Seems like its a very good game with some weird ass issues according to most people here, not 'perfect' like some gaming outlets are claiming.
the weird ass issues are the same weird ass issues in basically any fromsoft game in the past decade... in other words if you're used to them they don't bother you, but if you are new to fromsoft games you go "wtf why is this a thing in the year of our lord two thousand and twenty two"
Nah i've played Fom software games too much for any of their usual jank to bother me.
I said in another thread, I do feel bad for the dudes who are going to buy this game expecting Skyrim just because its open world fantasy.
It's a solid souls game that generally does what the franchise does well better than previous titles, and what it does bad about the same or a little better than they did. There are tons of optional bosses absolutely everywhere and generally more of the short NPC storylines than previous titles so far, and the combat is smoother than ever. I haven't run into anything it does worse than previous souls games, just downgrades from some of Sekiro's improvements (though some parts of its combat system made it through under the hood, like the poise break staggers from just whacking enemies hard enough).
Honestly Sekiro and bloodborne made me feel like more of badass than i ever have in an RPG. especially sekiro once you got the combat nailed down to a science.
Is it more like Dark Souls 3 and bloodborne in its speed, or is it more like the older souls games in that regard?
It's like DS3, but refined a bit. Poise is a thing again and it makes big weapons feel good in a way they didn't in DS3, and there's true dual wielding unlike DS3's "there are some weapons that are technically two weapons" thing (also you can dual wield greatswords and it's very silly, if not particularly good).