• zeal0telite [he/him,they/them]
    ·
    3 years ago

    He mostly bothers me cos he talks about good game design like it's set in stone.

    Like he praises Fallout New Vegas for railroading you down the safe route through enemy placement and such, and criticises Fallout 3 for being too open.

    Like it's okay to have an opinion on what you think works of course, but it feels dismissive of the differing design philosophies. Like it doesn't take them into account. One's "the right way™" and the other is wrong.

    What's "not focused" for one person, is an "exploration opportunity" for someone else. NVs approach might be well crafted but it means that every run will be:

    1. The safe way designed by developers.

    2. Save-scum challenge run through high level area.

    So repeat playthroughs may feel more samey. Fallout 3 you can beeline for whatever you want. You can call it too easy but it's genuinely just personal preference.