There's been plenty of leaks showing just that -- the higher ups in Bethesda are painfully aware of how fans feel about New Vegas vs 3 / 4. It's part of the reason why Obsidian and Bethesda had a falling out (the trigger was Bethesda not paying out bonuses after NV got released), it's also why another Fallout game by Obsidian seemed impossible until Beth and Obsidian were both acquired by Microsoft. In fact, there are rumors that another Obsidian Fallout is in pre-dev stages
Are there any examples of games with that kind of giant open world combined with exacting detail and branching quests overlapping with each other and multiple paths NOT coming out skidding backwards on fire?
World of Warcraft? Anyway the point was that it caused the Metacritic score to dip below 85 when the bonus stipulations was that it had to be that or above 85. It wasnt Bethesda cheaping out but that Obsidian failed the literal qualifications for the bonuses which probably could have been averted if the game was more polished (I dont blame them for having the game be broken at launch, what they did in 18 months was extraordinary impressive)
My favourite narrative is that Todd is furiously jealous that Obsidian made a much better game with the terrible base of Fallout 3.
There's been plenty of leaks showing just that -- the higher ups in Bethesda are painfully aware of how fans feel about New Vegas vs 3 / 4. It's part of the reason why Obsidian and Bethesda had a falling out (the trigger was Bethesda not paying out bonuses after NV got released), it's also why another Fallout game by Obsidian seemed impossible until Beth and Obsidian were both acquired by Microsoft. In fact, there are rumors that another Obsidian Fallout is in pre-dev stages
Obsidian would have definitely got the bonus if the game didn't come out broken at launch
Are there any examples of games with that kind of giant open world combined with exacting detail and branching quests overlapping with each other and multiple paths NOT coming out skidding backwards on fire?
World of Warcraft? Anyway the point was that it caused the Metacritic score to dip below 85 when the bonus stipulations was that it had to be that or above 85. It wasnt Bethesda cheaping out but that Obsidian failed the literal qualifications for the bonuses which probably could have been averted if the game was more polished (I dont blame them for having the game be broken at launch, what they did in 18 months was extraordinary impressive)
Bonus stipulations based on metacritic. :/
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I don't remember any issues when Red Dead Redemption 2 came out