I'm not talking about the technical rules of legal moves when your king is checked. I'm talking about when there's checkmate and the victor and the loser are set in stone. Why can't I capture the king at that point? I can understand why you can't do so with a resignation because your pieces likely aren't near the king.

  • context [fae/faer, fae/faer]
    ·
    8 months ago

    because it's not your turn. you can't move another piece until the mated player moves a piece, and they have no legal moves because they're in checkmate.

    • sovietknuckles [they/them]
      ·
      8 months ago

      Announcing when the enemy's king is in danger is a mistake. We should stop telling people when they're in check, shouldn't correct each other if they put their king into check, and you win by taking their king

      • context [fae/faer, fae/faer]
        ·
        edit-2
        8 months ago

        announcing when the enemy's king is in danger is a mistake. both kings must be made to understand that they are both the enemy of the people, and they are always in danger! the people win then we unite to overthrow the useless monarchies on either side of this stupid war, clear out the priesthood and military order that impose this class hierarchy upon us, and take the castles as our own! we shall work the land together for the benefit of all!

        • SootySootySoot [any]
          ·
          8 months ago

          If the pawns just all turned around, they could win the game instantly!

            • SootySootySoot [any]
              ·
              8 months ago

              Well, if they went first, then it's a quick coup. If not, they should be able to turn into enough queens, I think.

    • edge [he/him]
      ·
      8 months ago

      No legal moves = turn skipped = you can capture the king.