Man, I've never thought about the fact that it was just eight years between releases of Wolfenstein 3d and Deus Ex. Kinda puts things into perspective. I don't even know what you can consider progress in video games in past eight years.
Yeah. I mean it could also be very meticulous cube mapping I suppose, but ray tracing is going to deliver the best results for less development effort.
Man, I've never thought about the fact that it was just eight years between releases of Wolfenstein 3d and Deus Ex. Kinda puts things into perspective. I don't even know what you can consider progress in video games in past eight years.
I think real time reflections are still a good way to measure progress, ironically enough
Do you mean ray tracing specifically?
Yeah. I mean it could also be very meticulous cube mapping I suppose, but ray tracing is going to deliver the best results for less development effort.