• UlyssesT
    ·
    edit-2
    8 days ago

    deleted by creator

    • blobjim [he/him]
      ·
      3 years ago

      It just isn't cost effective I guess. It's hard to scale servers to lots of players and there maybe isn't any extra money to be made off of it. It still seems weird that there aren't many game studios investing in large scale games of any kind. There's Battlefield and battle royale games I guess, but nothing that has long running instances that you can hop in and out of other than MMOs which all suck even more than Planetside 2 (which is also considered an "MMO").

      • UlyssesT
        ·
        edit-2
        8 days ago

        deleted by creator

        • Frank [he/him, he/him]
          ·
          3 years ago

          So many games have cool features that just get set on the back burner and never taken off.

          • UlyssesT
            ·
            edit-2
            8 days ago

            deleted by creator

            • Frank [he/him, he/him]
              ·
              3 years ago

              Todd Howard has to get lucky every time. We only have to get lucky once.

        • blobjim [he/him]
          ·
          3 years ago

          yeah that stuff probably just doesn't make money or something.

          • UlyssesT
            ·
            edit-2
            8 days ago

            deleted by creator

    • Nakoichi [they/them]
      ·
      3 years ago

      I've thought about picking up Foxhole. It's not an FPS but it's comparable in scale. Also speaking of scale we really haven't seen anything close to a successor to Supreme Commander. Even SupCom2 was inferior imo.