What game would you use? How much would you change the game's resources to get that?

What is a game you think lends itself to this treatment?

Why do I hate the concept of intellectual property so much?

  • knife [any]
    ·
    2 years ago

    Given that it probably has the most budget and dev time, I'd use Star Citizen's resources to make a really detailed One Piece MMO. It would be like Sea of Thieves but with actually engaging mechanics, quest design and world building.

    Picking the game with the most resources is cheating though, so I'd settle for smacking Ken Levine in the head repeatedly until BioShock Infinite reverts to the game shown in the early trailers, with more open exploration, more meaningful combat interactions with Elizabeth, more than 2 guns, actual level design incorporating sky hooks, etc. Also dealing with the lib shit and scrapping the ending completely.

    • MerryChristmas [any]
      ·
      2 years ago

      Just use Star Citizen's resources to give all the backers a copy of Elite Dangerous and pocket the rest.

      • alcoholicorn [comrade/them, doe/deer]
        ·
        edit-2
        2 years ago

        I want a space game where the small ships fly like fighters and medium ones fly like B-17s with crew running around to man the guns and engines and stuff, scaling up to capital ships.

        I want to feel like I'm a person inside of a ship getting riddled with bullets from space or boarded by attackers or whatever, not the ship itself.

        The biggest ships in E:D just fly like fighters, but with worse response time

        • ssjmarx [he/him]
          ·
          2 years ago

          I would use all of the resources from the latest Elite Dangerous expansion that was spent on mediocre FPS mechanics to instead make all of the ships walkable, along with a small area around the landing pads, which would include little bars or lounges for the pilots.

        • MerryChristmas [any]
          ·
          2 years ago

          I actually never reached the point where big ships were attainable. I think the largest one I flew was the ASP, and that's only in the medium class.

    • Awoo [she/her]
      ·
      2 years ago

      Lost Ark reminds me of One Piece in a lot of ways. After the initial plot intro you get a boat and basically just go island hopping around the world, each island is its own contained story and quests. Really feels like a similar formula. Obviously the presentation and the politics are quite different but I can't help see similarities.