What game would you use? How much would you change the game's resources to get that?

What is a game you think lends itself to this treatment?

Why do I hate the concept of intellectual property so much?

  • ItsPequod [he/him]
    ·
    2 years ago

    This thought experiment follows something I've thought for a while: more games should have Majora's Mask style sequels where the base game assets and engine are all there to futz with and the real work can be done on story and ludonarrative integration rather than just building the building blocks of the game taking up like 80% of dev time

    I think I'd like to keep the Golden Sun series gong in the GBA style, that 3d sequel they came out with looked rubbish it's such a shame they ditched the art style, but I guess time and game tech makes fools of us all

      • ItsPequod [he/him]
        ·
        2 years ago

        Honestly yeah, I'm looking forwards to what they can do with a BOTW sequel that game was dope but clearly a sort of framework/tech demo for a potentially amazing Zelda game