Permanently Deleted

  • Budwig_v_1337hoven [he/him]
    ·
    2 years ago

    I found it extremely compelling how weighty the combat and even non-combat scenes felt. Every object actually had an implied mass, deformed when struck together, bounced believably... It was the most 'kinetic' animation-type show I've seen in a long while.

    Later they even play with disconnecting the mass from weight through hextec which makes that stuff look so much more powerful.