My kid is playing Super Mario Sunshine and going down into the sewers.

But they’re calling it “venting” :amogus:

  • OgdenTO [he/him]
    ·
    2 years ago

    Trying to explain that we didn't used to have save states on original Nintendo games

    • innocentlurker [he/him]
      ·
      2 years ago

      I think the first one I played was the original Zelda. It saved the quest and item progress, but respawned you at the beginning and respawned all enemies.

      Not sure if the first Dragon Warrior did, but the 2nd and 3rd did. The battery in the cartridge type.

      • OgdenTO [he/him]
        ·
        2 years ago

        I keep remembering original Mario - having to beat the whole game in one go

        • innocentlurker [he/him]
          ·
          2 years ago

          I keep remembering original Mario - having to beat the whole game in one quarter

      • axont [she/her, comrade/them]
        ·
        edit-2
        2 years ago

        Yeah a bunch of NES games had battery backup, Final Fantasy did, also both Zeldas. Way more convenient than typing in a weird password but I never got tired of typing Justin Bailey into Metroid.

        My favorite NES game Crystalis had weird battery saving, you have to press select then start

        • innocentlurker [he/him]
          ·
          2 years ago

          My sons loved Crystalis, it was pretty fun. I remember that it was pretty fast for an NES game, especially after playing something like Zelda it was zooming compared to that.

      • OgdenTO [he/him]
        ·
        2 years ago

        That original mega man had fantastic music, wow