This is everyone's favorite game to be like "It DoEsN't HoLd Up ToDaY"
Fuck you. Being dated doesn't mean a game doesn't hold up. Does Dr Strangelove not hold up because it's in black and white? Of course not! Even by modern standards Goldeneye has a lot to offer besides the now-awkward control scheme - how many games ship with a large number of maps, four player split screen, and a ton of character skins anymore? If Goldeneye came out today the graphics and controls would be immaculate but it would ship with one map and you would have to pay $30 to play as Oddjob.
The advantage of Goldeneye is that you could just sit down and play it split screen instead of tying up the phone line or working out how to lug someone's desktop over to set up an ethernet game. Quake I think also had split screen but playing it on a single keyboard was a pain.
iirc, that one's failing was that it was chasing Call of Duty -style gameplay instead of actually retaining the Deathmatch style of the N64 game. But I think it came out before the gaming industry lost the plot and started hacking bits off their games to sell to us as a markup.
This is everyone's favorite game to be like "It DoEsN't HoLd Up ToDaY"
Fuck you. Being dated doesn't mean a game doesn't hold up. Does Dr Strangelove not hold up because it's in black and white? Of course not! Even by modern standards Goldeneye has a lot to offer besides the now-awkward control scheme - how many games ship with a large number of maps, four player split screen, and a ton of character skins anymore? If Goldeneye came out today the graphics and controls would be immaculate but it would ship with one map and you would have to pay $30 to play as Oddjob.
Oddjob would also be the same size as every other character
Nah, it was only good for people who have never played Doom, Duke Nukem3d, or Quake before lol
The advantage of Goldeneye is that you could just sit down and play it split screen instead of tying up the phone line or working out how to lug someone's desktop over to set up an ethernet game. Quake I think also had split screen but playing it on a single keyboard was a pain.
It's alot of fun on the switch with a more conventional control setup
Like GoldenEye 2010?
iirc, that one's failing was that it was chasing Call of Duty -style gameplay instead of actually retaining the Deathmatch style of the N64 game. But I think it came out before the gaming industry lost the plot and started hacking bits off their games to sell to us as a markup.