How do you top a great game? How do you undo the process of catharsis that occurs at the end of the game so you are challenged once more into becoming a fragmented Art Cop sorry cop Communnard.
They would have been told to expand the appeal, dumb down the rhetoric, and trick the masses into buying-in. They would have ultimately sold out no matter what.
Kinda glad to have played the best game and it stays the best.
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Doesn't even need to happen in the same setting to be a "sequel" to Disco Elysium. The game's essence isn't about its own world or its own characters, it's about the messages and parallels to the real world. You could make a sequel to Disco Elysium set in the middle ages or in freakin' middle earth for that matter, and it can still feel like a successor if it carries the same tone, writing style and messaging.
I mean world building is a thing and a lot of effort went into building the world of disco elysium