How do you top a great game? How do you undo the process of catharsis that occurs at the end of the game so you are challenged once more into becoming a fragmented Art Cop sorry cop Communnard.
They would have been told to expand the appeal, dumb down the rhetoric, and trick the masses into buying-in. They would have ultimately sold out no matter what.
Kinda glad to have played the best game and it stays the best.
Doesn't even need to happen in the same setting to be a "sequel" to Disco Elysium. The game's essence isn't about its own world or its own characters, it's about the messages and parallels to the real world. You could make a sequel to Disco Elysium set in the middle ages or in freakin' middle earth for that matter, and it can still feel like a successor if it carries the same tone, writing style and messaging.
I mean world building is a thing and a lot of effort went into building the world of disco elysium