Both of these are often touted for the title. In Hexbears opinion, which had the better library of the two and was the better console?
I'm a super Nintendo guy but I love the PS2 as well.
Both of these are often touted for the title. In Hexbears opinion, which had the better library of the two and was the better console?
I'm a super Nintendo guy but I love the PS2 as well.
I think I liked PS1 for the sheer number of RPGs, PS2 is likely better in overall game types that started to open up with the hardware.
I kinda think SNES is bit more timeless due to the 2d graphics though
Those are the top three that are always brought up the snes and ps2 usually duking it out, with some people saying they love the PS1 as well.
Yeah, there will always be a timeless quality to SNES because those 2D graphics will always hold up. So many gorgeous games.
With the exception of Mode 7 racing games
:michael-laugh: yeah, got me there. OG mario kart was so fun at the time, but its a pretty rough game
Me, a millenial: Crash Team Racing on the other hand holds up VERY NICELY
I do mostly think that unironically though. A lot of early 3D didn't age gracefully but the Crash Bandicoot games definitely did better than most others
Its about more than graphics when it comes to the mode 7 racing. Its very interesting. Early 3D may look rough, but a well made expiernce that plays well, will still hold up. Never played Crash, but thats how i feel about Metal Gear Solid
I love MGS1 to bits but the graphics are probably weakest part of that game. Everybody being a pixelated origami man kind of detracts from the drama of the cutscenes. There's something amusing about the way they tried to add emotion to their characters when they couldn't make their faces move in the PS1 era. So many hand movements :AyyyyyOC-big: and head bobbing.
I've watched a lot of presumably zoomers playing through the series on Youtube. Their first reaction to seeing Snake in MGS2: "Oh hey, he's got eyes now!" :data-laughing:
The reason I picked Crash Bandicoot as an example is that the cartoony artstyle allowed them to make the characters' faces big and exaggerated enough to make facial animation work even on low-poly models. The PS1 just wasn't quite there yet when it came to depicting realism