Most Star Citizen big spending true believers seem to also want focus, but they think they can have a program conjure up an entire universe where they can zoom in and see focus anyway
The dumbest part is that for Star Citizen's budget you could probably do that on a groundbreaking scale just by using traditional procgen techniques and a small army of animators and writers. Like No Man's Sky makes a good go of it with all of a dozen people working on it, imagine what just a hundred artists making procgen parts and a team of engineers set to the task of good terrain generation could do over the course of an entire decade. There's no question the actual workers at CIG are talented, and it's a tragedy that their labor is being wasted redoing the same bullshit over and over because it ends up being outdated before anything is ever actually finished, or because they were told to do something stupid and it ended up not working.
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we all want a little focus
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The dumbest part is that for Star Citizen's budget you could probably do that on a groundbreaking scale just by using traditional procgen techniques and a small army of animators and writers. Like No Man's Sky makes a good go of it with all of a dozen people working on it, imagine what just a hundred artists making procgen parts and a team of engineers set to the task of good terrain generation could do over the course of an entire decade. There's no question the actual workers at CIG are talented, and it's a tragedy that their labor is being wasted redoing the same bullshit over and over because it ends up being outdated before anything is ever actually finished, or because they were told to do something stupid and it ended up not working.
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Prey did that too, you can really tell when games take that approach.