For me, it's the bullshit where no one ever brings up the shitty working conditions or bigotry in the gaming industry, but they will come together and loudly throw a tantrum about the developers not overworking themselves to make their treat 100% what they wanted.
I swear to god, gamers are the most product-brained people on the planet, they can't comprehend the idea of a development team having a vision for a game that doesn't match their own. They pretend that their complaints are "fighting the big multimillion corporation" when really they have no problem with soul-sucking corps that treat their employees like shit as long as the product caters to their specific tastes.
People were madder about Rockstar doing a remake with graphics they don't like than the 100+ work hours they made developers do to complete RD2
They're more annoyed that the Switch doesn't have PS5 Graphics and makes "baby games for Disney adults" than they are that Nintendo of America treats employees like shit
And you know the only reason they give half a shit about Blizzard's sexual harassment problems is that in their eyes Blizzard has been making "sub-par woke garbage" these days. If Fromsoftware was harassing their workers, they wouldn't care.
Instead of addressing the issue that the industry is bad as a whole because of capitalism, they will instead demand you vote with your wallet. Calling you a shill if you like anything from whatever company they have decided they hate at the time while ignoring problems from companies that create things they enjoy. If anyone points out that ethical consumption doesn't exist then you'll be called a hypocrite.
And they can't tell the difference between defending the workers that made a product and a giant corporation, either. It's really gross how they complain about overworked underpaid workers as "lazy devs"
Gamers delenda est. :gamer-gulag:
[end of my giant embarrassing rant]
I'm not much of a gamer but you've nailed my biggest gripes because the business "practices" are basically capitalism running as it should. Consumers pretend this doesn't effect them because they can vote with their wallet however, they're just as fucked because if the game doesn't make megamillions in the first 10 minutes of sales and have pay as you go content that'll last until the world ends - it's considered a failure, and thusly abandoned. So you either pay to be a beta tester on half broken shit and hope enough sheep like the same thing you do so it can continue to sort of get better - or buy it on sale, broken, with no hopes of it ever being fixed.
Or, they'll fix it just enough to not suck (Battlefront 2) because of optics. And then abandon the game even after playtime is serviceable. Again, because it didn't generate the income to allow the CEO to buy a third yacht.
And gamers are mostly ok with all of the above. Because they think they have the ultimate power because of their place as consumers. Fucking LOL.
:freeze-gamer: asking for "consumer friendly" practices from :porky-happy: is such a weak, losing position.
It's binary, too. You either get half cooked slop made with developer blood, or you get nothing. But somehow, you're in control.
Riiiiiiight.
More often than not, :freeze-gamer: will believe that the prices must be that high and that the monetization must be that predatory, or their entertainment product will automatically be worse.
I went down to Wall Street and told them to cut it out! :cedar-rapids: